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A New Challenge Every Year

At the start of each season, every robotics challenge gets a new game that their robots will compete in for the rest of the season. The game is standardized, and is the same at every competition until the season is over and a new one is released. Most games follow a tournament structure, with a round of qualifying matches followed by a bracket consisting of the top alliances.

FLL RePlay

What if you could build a better world? Where would you begin?

More than ever, we must come together to innovate and solve problems. In FIRST, you are part of a thriving community brimming with inspiration, creativity, and hope for a stronger, more sustainable future—one that’s built better together.

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VEX Tipping Point

The object of the game is to attain a higher score than the opposing Alliance by placing Rings on Goals, or balancing Robots on Platforms.


Two Alliances – one “red” and one “blue” – composed of two Teams each, compete in matches consisting of a fifteen second Autonomous Period, followed by a one minute and forty-five second Driver Controlled Period.

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FTC Ultimate Goal

The primary objective of the game is to shoot rings into goals at the end of the field. Robots earn more points based on which goal they shoot rings into.

There are two Alliances of two Robots each– “red” and “blue”. Matches have two distinct periods of play: a 30-second Autonomous period followed by a two-minute Driver-Controlled period, the last 30-seconds of the Driver-Controlled period is called the End Game which adds new scoring opportunities for Robots to achieve.


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